FS9 EZ-Scenery Objects by Frank Betts
Created by Frank Betts and Todd Lucas
Compiled by Sidney Schwartz
sidney.schwartz@comcast.net

***What is this?***
These are some scenery objects originally designed by Frank Betts and later redone in Gmax by Todd Lucas. I've compiled the objects into an EZ-Scenery object library.

Remember that if you use objects from this library in scenery you create, anyone else who wants to use your scenery must also have this library.

Remember also that EZ-Scenery users can edit the txt file to assign any labels they want to the objects in this library. Just don't change any of the GUID's (the long numbers).

***Installation***
1. Unzip Frank_Betts_EZ-Scenery_Objects.zip and move frank_betts.bgl and frank_betts.txt into your FS9/Addon Scenery/Scenery folder. Move all bmp files into your FS9/Addon Scenery/Texture folder

Or, if you are familiar with how to create your own scenery folders in FS9 you can install these files in any active scenery folder.

***File information***
frank_betts.bgl is the custom objects. This is all you need to have in order to use scenery files that call for it.

frank_betts.txt is for users of EZ-Scenery. It is the list of object names that will be displayed in EZ-Scenery when the frank_betts.bgl library is selected. If you are not using EZ-Scenery you don't need this file, but it won't hurt anything to leave it where it is.

***Term of use***
For use only in freeware scenery created for use in FS9. Thank you.